
If you then saved and restarted the console, the Master Sword would still be in the inventory, but no sword would be equipped to the B button. At the beginning of the fight against Ganon, Link's Master Sword is knocked out of his hands. The famous "Swordless Link" bug was fixed. It appears much darker, more colorful and glossier than the previous version. The N in the N64 logo seen on the game's startup was revised for this version.
↑ This is the ROM from the Japanese Collector's Edition disc. ↑ Contains slight text differences related to GameCube buttons. ↑ 2.0 2.1 2.2 2.3 2.4 This version was never officially released. ↑ A release candidate build which predates the original NTSC 1.0 by three days. Also, the European Wii Virtual Console release is the same as the PAL 1.1 ROM. The Japanese/USA Wii Virtual Console releases contain a binary-identical NTSC 1.2 ROM for that region. It was exclusive to select hotels, and has not been dumped. There exists a version known as the LodgeNet version. European 1.0 and 1.1 are alternatively known as PAL 1.0 and PAL 1.1, respectively. There is no in-game language selection feature. Although they are technically different binaries, the only difference between the two is the country code byte in the ROM header, which is used to set the ROM's default language. Japanese/USA 1.0, 1.1, 1.2 N64 releases are alternatively known as NTSC 1.0, NTSC 1.1, and NTSC 1.2 respectively.